Skip to main content

Pokémon Go – A game changer for marketers?

Have you caught your Pokémon yet? Pokémon Go – the mobile application-based game – is immensely popular. The game uniquely uses Augmented Reality technology. It has succeeded in growing its user base beyond just fans of the Pokémon comic. With the ability to drive foot traffic to stores, the app has created a new and potentially powerful platform for companies . Clocking in 7.5 million downloads since its debut in the U.S. on July 2016 , is the app a marketer’s boon – or is it destined to become just another “has-been” fad?


What is Pokémon Go?
Taking gamification to the next level, Pokémon Go is a gaming application based on the concept of augmented reality (AR) to deliver a real-life Pokémon experience.

Released in July 2016, the game was developed by Niantic Labs and published by the “father” of Pokémon, Japanese company Nintendo. Using Augmented Reality technology similar to Google Maps, players need to find Pokémon characters at random physical locations and capture them via the phone’s camera.

Pokémon actually combines the words ‘Pocket’ and ‘Monsters’, reminiscent of the craze when the Pokémon games were first released in 1996 on Nintendo’s Game Boy. The sense of going out and hunting Pokémon continues to captivate players.

Gaming psychology in play

Pokémon creator Satoshi Tajiri’s work has spawned a giant in gaming. The Pokémon eco-system includes card games and television shows.

Using games to lure consumers is nothing new for businesses. From Cracker Jack (a brand of caramel coated popcorn) launching toy surprises in boxes in 1912 to McDonald’s Happy Meals with toys today – businesses look to drive profits through play.

Pokémon Go provides a playing experience that allows users to rack up rewards. The more players have a positive feeling about playing the game, the more likely it is to increase loyalty and hence business potential.

Pokémon creator Satoshi Tajiri’s work has spawned a giant in gaming. The Pokémon eco-system includes card games and television shows.

Up until the arrival of Pokémon Go, handheld experiences were isolated. Pokémon broke down those barriers by allowing players to face off against, or trade with, their friends.

What common gaming tactics can businesses adopt to boost revenue with an app like Pokémon Go?
  • Sponsored locations?
Pokémon Go has driven more than 500 million store visits, thanks to 35,000 sponsored locations live within the app.

The first viral use of augmented reality, Pokémon Go has driven more than 500 million store visits, thanks to 35,000 sponsored locations live within the app, spanning industries from telecom to coffee.

For instance, the Indian wireless telecom provider Jio has sponsored 2,000 locations nationwide, with another 7,000 to be added by the end of 2017.
  • Local marketing
In-app purchases such as Lures attached to a Pokéstop attract Pokémon users to a specified spot.

Pokéstops and Gyms can be found all over different locations. Pokéstops are tagged spots where essential items for Pokémon battling and catching are found. Gyms are locations where friendly Pokémon battles are fought, which means businesses can generate more traffic with little effort.

Furthermore, in-app purchases such as Lures attached to a Pokéstop attract Pokémon users to a specified spot. Many small businesses have found themselves close to a Pokéstop, especially bars, restaurants and retail stores that rely on footfall – opening up another opportunity to attract customers and generate revenue.

For instance, Huge Café – a coffee shop in Atlanta – purchased Lure credits worth USD49 (in July 2016) to ensure more customers at the shop, since it is located between two Pokéstops.
  • Demographic profiling
Marketers also use the game app to target specific audiences with services and offers in a similar geographic and demographic space.

In July 2016, Virgin Gym in London announced Pokémon workouts, where groups are led by trainers along a specified route to catch pocket monsters during interval training.

Similarly, a leading wireless network service provider in the U.S. – T-Mobile – is offering unlimited data for Pokémon users until August 2017, along with a lucky draw to win prizes that are Pokémon themed.
  • Commercial impact on Nintendo?
High expectations of profits for parent company Nintendo from the Pokémon Go phenomenon led to a 25 per cent surge in its share price to reach USD222.16 in July 2016. This pushed Nintendo’s market capitalization above USD30 billion.

The game topped app download charts in July 2016 in countries such as Australia, New Zealand and the USA. Five percent of all Android smartphones in the U.S. already have the Pokémon Go app installed.

However, the game was not exclusively created by Nintendo. The app was created by Niantic, an augmented reality game maker, in October 2015. Niantic built Pokémon Go with the Pokémon Company as a collaboration.

Both Niantic and the Pokémon Company receive around 30 percent of Pokémon Go’s revenue. The app is free to download and the revenue is generated via in-game micro transactions.

Challenges ahead
The growing craze to “catch ‘em all” can become hazardous. What challenges should players consider?
  • Data security risks
If compromised, the app-based game could infiltrate cloud platforms used for data storage or corporate systems. Even if the official application poses no risk, users might download malware from infected games or sites.

There have also been surges in malware versions that are distributed online through unofficial and official stores – even on Google Play – especially in countries where the app is due for a launch.
  • Game-related accidents
Apart from IT security risks, one of the biggest risks is physical harm to the players. Since players need to physically go out in search of Pokémon characters in real-world locations, players at times compromise on attention to their real-world surroundings.

Players have even stumbled upon strange locations such as graveyards and caves. For instance, two men in San Diego (in July 2016) fell off an ocean bluff while trying to catch a Pokémon.
  • Battery drainage
While playing the game, a phone’s screen, camera and the Global Positioning System (GPS) are crucial and cause significant battery drain. Although there are temporary solutions to these issues, players are advised to fully charge phones before looking for those Pokémon.

What lies ahead?
Pokémon Go has helped draw attention to the AR industry, which will be valued at USD5.7 billion by 2021. The estimated number of Pokémon Go downloads in 2016 was 500 million. The game can truly be said to have brought AR to the masses by enabling players to interact directly with virtual environments in the real world via a tablet or phone.

Large companies are now keen to explore market investments for AR enabled game developments and releases. Established in 2011 , Magic Leap received investments worth USD1.39 billion (in 2016). It further plans to construct a device similar to Google Glass to seamlessly blend the real world with computer graphics.

Gamified AR technology is a great platform to which marketers can attach promotions and advertising. The use of Pokémon Go Lures to promote store locations showed one way that can be done.

However, the effectiveness of such platforms is only as good as the appeal of the underlying game. The popularity of app-based games often sees a sharp rising curve followed by an equally sharp downward curve as interest wanes and the halo of novelty evaporates. While Pokémon Go has yet to reach every country and still has a long way to “Go”, it is far from clear if other AR-based games can shake the world as Pokémon Go can reasonably claim to have done.

Comments

Popular posts from this blog

The Philippines - Asia's next economic powerhouse

The Philippines is emerging as one of Asia’s most dynamic economies, with a forecasted growth rate of 6.9 per cent in 2018 driven by investment and private consumption. The economy recorded growth of over 6 per cent in 2017, for the sixth straight year, thanks to buoyant government spending, exports and a recovery in the agricultural sector. Will this Southeast Asian tiger be able to maintain its momentum? A growing economy While advanced economies like the United States, Europe and Japan are growing at slow rate, a number of emerging economies like the Philippines continue to surge ahead. With annual growth expected to reach 6.9 per cent by 2018, the Philippines now ranks as the 10th fastest growing economy globally. Owing to strong domestic demand and government projects, the country’s economy is on the rise. The government’s expansionary fiscal policy has aided capital formation and credit growth, whereas low inflation has strengthened private consumption. Path...

Gazing into the crystal ball for 2020

A new year means hopes for better global economic growth. What lies ahead? Leon Perera, Chief Executive Officer of Spire Research and Consulting, shared his insights in Business Times – Singapore. A return of normalcy for global economic growth is foreseen despite uncertainties for Brexit and the US-China trade war. The RCEP trade agreement further promises a boost to global growth. Leon further pointed out rising tension due to US’s rigid stance against North Korea, China and Iran. Risk of political fragmentation and global trade is likely with countries set to align to either Chinese or the US spheres of influence. However, hopes of a more rational and rule-based governance remain. Read more:  https://www.spireresearch.com/newsroom/media/gazing-into-the-crystal-ball-for-2020/

Will the tech sector create new employment opportunities for persons with disabilities?

One billion people, or 15 per cent of the world’s population, are people with disabilities. The employment rate of working age Americans with disabilities in 2016 was 36 per cent, versus 79 per cent for those without disabilities. Tech giants are in favor of employing people with autism because of their ability to focus on details and identify patterns useful for cyber-security. Will the tech sector create new employment opportunities for persons with disabilities? Read more :  https://www.spireresearch.com/newsroom/spirethoughts/will-the-tech-sector-create-new-employment-opportunities-for-persons-with-disabilities/

Flexibility – The pathway to female advancement in the workplace

In today’s world, many women wear two hats – as care-givers in the home and as breadwinners in the workplace. Many professional women aspire to develop their careers in the same way as men. Why then do so few women hold the position of CEO in large organizations? Spire Research and Consulting conducted a pro bono survey among women executives in China, Malaysia and India to understand the aspirations of professional women, the career impediments they face and what they feel should be done to overcome them. Our findings were published in the Japanese media: Yomiuri News, Yahoo News Japan, JChere News, Mynavi News, Shogakkan Biz Lady, Antenna, Livedoor, Excite and Ameba. https://www.spireresearch.com/newsroom/media/flexibility-the-pathway-to-female-advancement-in-the-workplace/ The world is witnessing a dramatic social change that is still incomplete. Today’s women are more likely to hold a paid job and enjoy more economic freedom than women in previous generations. But this change...

Android market in India

- Saurabh Sharma, Country Manager, Spire Research and Consulting   India can easily be considered as an Android country since 91% of its market share belongs to devices using Google’s mobile operating system. It is an open-source, Linux-based operating system designed specifically for smartphones and computer tablets. This facilitates easy accessibility for programmers to provide enhanced services as well as improve the core functionality of the device. According to statistics, the Android platform has breached 80% market share globally in the third quarter of 2013. With 40 million smartphones in the country, Indian users have an easy access to smartphones to stay connected online. With more consumers wanting to get their hands on smartphones and computer tablets, this has unsurprisingly pushed for the dominance of Androids across markets. Moreover, Androids is adopted by all major smartphone players in India – local players such as Karbonn and Micromax, as we...